The GBC Library's Gaming Collection is located at the Daniels Waterfront Library. The collection supports the technical, creative and research needs of students and faculty.
Games and consoles can be loaned to any current students and faculty in the following programs:
G102 (Graphic Design)
G108 (Art and Design Foundations)
G113 (Interaction Design)
G119 (Game Art)
G301 (Digital Experience Design)
G401 (Design Management)
G405 (Digital Design - Game Design)
G407 (Concept Art for Entertainment)
G412 (Interactive Media Management)
T163 (Game - Programming)
as well as students in:
GHUM1221 (History of Gaming)
BDES1004 (Communicating for Design)
Students and faculty registered in these programs have access to the gaming collection for individual research purposes, group work, in class demos, and assignments, to:
- learn the mechanics of how a game is conducted
- develop a critical awareness of elements of gameplay
- evaluate the process, technology and design of different gaming genres
- research and critique platforms and genres of gaming
- provide ideas and creativity for the development of student projects